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BKFK Inventive Thinking Toolkit
In addition to our regularly updated 4 curriculum sections for our
ongoing contests - Mind Your Own
Business Entrepreneurial Challenge,
Trash To Treasure Competition,
Akitas To Zebras Animal Challenge and
Advertise Your Cause Challenge, we bring you the
Inventive Thinking Toolkit.
Developed in association with the Rothschild Patent Model Museum and the
United States Patent and Trademark Office, the 2007/2008 NEA endorsed
BKFK Inventive Thinking Toolkit guides kids though the invention
process. The Toolkit ’s main goal is to develop and nurture the
development of inventive thinking & problem solving skills. It provides
educators, museum youth leaders, libraries and out of school programs,
as well as families with inspiration and assistance to engage and excite
youth.
2007/2008 Inventive Thinking Teacher Guide
This manual will provide you with a "road map" to guide you and your
students on your inventive thinking journey. Download the entire journal
or pick and choose your concepts and activities from the links below:
Introduction to Inventive Thinking Invention
Concepts:
Concept One:
Introducing Inventive Thinking
Concept Two:
Practicing the Creative Part of Inventive Thinking
Concept Three:
Developing an Invention Idea by Brainstorming for Creative Solutions
Concept Four:
Practicing the Critical Parts of Inventive Thinking and Completing the
Invention
Concept Five:
A Patent, Trademark and Copyright Primer
Concept Six:
Naming the Invention and Marketing Activities
Concept Seven:
Parent Involvement and Invention Convention Day
Concept Eight:
Great Thinkers
Suggested Activities:
More Than One Answer/Deconstruction
Favorites/Grandparent Timeline
How Many Patents Can You Find/Simulation Soap
Sponges/Women Inventors
Copymasters:
Letter to Parents
Young Inventors Log
Invention Idea Survey
Planning and Decision-Making Framework
Match the Patent/Invent-O-Rama
Hand Soap Formula
Protecting Intellectual Property
National Standards Matrix
2006/2007 Inventive Thinking Student
Guide
Filled with activities, it helps students learn to identify problems,
work out the solutions, and follow a methodical invention process.
Download Guide
Introduction
Discovery One:
Scavenger Hunt
Discovery Two:
Everyday Genius!
Discovery Three:
Eureka in the Bathtub!
Discovery Four:
A Tornado of Ideas
Discovery Five:
Are You A Solution Seeker?
Discovery Six:
Patently Perfect
Discovery Seven:
To Market, To Market
Discovery Eight:
Yes, But Will It Work?
Discovery Nine:
A Chance to Change the World
Additional Lesson Plans
Contains 15 additional lesson plans not included in the printed toolkit!
Download
Activity Sheets for Additional Lesson Plans
Download the Student Video
This video features kid inventors and inspirational messages for your
students. The file is quite large so you will want to save it to your
desktop!
Think Innovation!
BKFK has partnered with Staples® to make bringing
invention into the classroom easy. We challenge you and your students to
think differently, think creatively and be inventive.
Download high-resolution version
Download low-resolution version |